Preses konference
Old coaches' skills will start decreasing from season 102. Find more in News!
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(Tulkot)
(Tulkot EN)
+7
So if a coach has a skill 12 with average potential
What is the minimum?
3 or 9 -- 101 S 31 d.
What is the minimum?
3 or 9 -- 101 S 31 d.
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(Tulkot)
(Tulkot EN)
+1
Because it´s already easy to find good coaches... smh
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101 S
31 d.
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(Tulkot)
(Tulkot EN)
+7
smart0eddie,
The minimum is always 3 with average skill's potential -- 101 S 32 d.
The minimum is always 3 with average skill's potential -- 101 S 32 d.
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(Tulkot)
(Tulkot EN)
+0
Is It gonna make tactical coaches even more expensive? We have 100k/week coaches now. You should change max bid to 200k/week...
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101 S
32 d.
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(Tulkot)
(Tulkot EN)
+0
Do You really believe any changes in the plan is possible? :)
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101 S
32 d.
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(Tulkot)
(Tulkot EN)
+0
As usually, well-handled update. Can't get mad anymore.
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101 S
32 d.
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(Tulkot)
(Tulkot EN)
+3
Nebuvo jokių problemų su treneriais. Priėjo Darius, pasakė, nuo šiol bus!
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101 S
32 d.
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(Tulkot)
(Tulkot EN)
+6
I think tactival coches will be ok. Training coaches will be a problem because they won't have improvement jumps.
And the update is handled ok it was announced 3-4 seasons ago and yet people are here surprised. The update's content is a different matter but we need to wait and see how it will look in practice. -- 101 S 32 d.
And the update is handled ok it was announced 3-4 seasons ago and yet people are here surprised. The update's content is a different matter but we need to wait and see how it will look in practice. -- 101 S 32 d.
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(Tulkot)
(Tulkot EN)
+3
You may easily train a few training coaches with a single 12
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101 S
34 d.
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(Tulkot)
(Tulkot EN)
+1
It take at least 6 seasons to train coach to that level unless he is changed player or have very high potential and with potential salary let's say 5k for coach and you cannot trade them to train one season this next this so you need have 4 coaches around 12 in single skill and around 3-5k in salary so 15k, oh and you have youth team so you need 4 next coaches with 12. Oh there aren't many on market like that so now it isn t 3-5k it is 5-10k. So you need to sacrifice type of training or just don't train players.
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101 S
34 d.
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(Tulkot)
(Tulkot EN)
+0
So at 60 years old, a coach with say a 12 in athletics will be 9 maximum after 1 year? That is ridiculous if so. In the USA you don't retire from any job until over 65 at a minimum. It should have a smooth curve where training slows down over time and then starts decreasing slowly, with the rate of decline going up every year.
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101 S
34 d.
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(Tulkot)
(Tulkot EN)
+3
Is it still a basketball manager or basketball survival?
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101 S
37 d.
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(Tulkot)
(Tulkot EN)
+13
And by the way, if we're talking about changes that would add some value to the game, maybe you could do something to make the mid range useful in this game.
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101 S
38 d.
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(Tulkot)
(Tulkot EN)
+1
Making salary ceiling for franchise players would aslo help.
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101 S
38 d.
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(Tulkot)
(Tulkot EN)
+1
i have a feeling, that every change excludes some part of players/coaches from the game. short players are excludes, beacause they are mostly useless. old players same. now old coaches. there are lots of players on the market nobody bids on. you should imho try to include players/coaches to the game. give a reason for us to fit them to our teams, not otherways. the economy should be better, because now people bids for small percentage of players and they wages rise. when more players will be usefull, prices will go down. please work on that.
I didn't like this change from beginning, because it gives nothing. it is irrelevant. go for other changes, like better 2m efficiency, usuefull dribbling skill, some advantages to short players. something, what has influence to daily game rather, than to many season calculating.
people are leaving game because they cannot handle economy or ME is unpredictable. no new player will enjoy old coach's skill reduction over the season. -- 101 S 41 d.
I didn't like this change from beginning, because it gives nothing. it is irrelevant. go for other changes, like better 2m efficiency, usuefull dribbling skill, some advantages to short players. something, what has influence to daily game rather, than to many season calculating.
people are leaving game because they cannot handle economy or ME is unpredictable. no new player will enjoy old coach's skill reduction over the season. -- 101 S 41 d.
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(Tulkot)
(Tulkot EN)
+6
That's what you get for not promoting your retired players to coaches for credits
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101 S
41 d.
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(Tulkot)
(Tulkot EN)
+3
Nu as suprantu kad zaidejai senstant letaja igudziai krenta.bet nuo kada treneriams igudziai krenta?ar darius gali ta logiskai paaiskint?
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101 S
41 d.
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(Tulkot)
(Tulkot EN)
+2
I don't understand why the problem of the national leagues is not solved. In leagues where there are powerful teams, nobody wants to play in the first division.
In Spain we already have 5 teams in WL1 plus many in WL2 trying to promote, so the most you can fight for is to be 8.
Right now you earn between 3-4k more per game than in the second division, for an average of 9 games, let's say 27-36k more at the box office. By entering the top 8 in second, you are already earning more than that, between 20-30k more if you are first or second.
To this we must add that first of all you are going to lose image and fans due to defeats.
In short, playing in NL1, if you do not enter the playoff, means:
-20-30k per season
-Loss of fans
-Image loss
With that we find playoff results 20-27, with both teams trying NOT to WIN with all their might.
It's absurd, there is no sport where the worst team in the first division does not DOUBLE IN INCOME the best in the second division. And here I'm not saying that income will double, but at least it won't be DISASTROUS to play in the best category in your country, it's totally absurd.
I think there may be easy solutions, or am I missing something:
-Give prizes at the end of the season to the 12 teams (at least to compensate for the economy)
-Increase the box office in leagues where you play against high RT teams. It's absurd to have 2000 interest playing against a WL1 playoff team
This seems more important to me than other topics such as design or coaches, which worries practically all managers who are not in WL1, and which goes against the competitiveness of the game. -- 101 S 45 d.
In Spain we already have 5 teams in WL1 plus many in WL2 trying to promote, so the most you can fight for is to be 8.
Right now you earn between 3-4k more per game than in the second division, for an average of 9 games, let's say 27-36k more at the box office. By entering the top 8 in second, you are already earning more than that, between 20-30k more if you are first or second.
To this we must add that first of all you are going to lose image and fans due to defeats.
In short, playing in NL1, if you do not enter the playoff, means:
-20-30k per season
-Loss of fans
-Image loss
With that we find playoff results 20-27, with both teams trying NOT to WIN with all their might.
It's absurd, there is no sport where the worst team in the first division does not DOUBLE IN INCOME the best in the second division. And here I'm not saying that income will double, but at least it won't be DISASTROUS to play in the best category in your country, it's totally absurd.
I think there may be easy solutions, or am I missing something:
-Give prizes at the end of the season to the 12 teams (at least to compensate for the economy)
-Increase the box office in leagues where you play against high RT teams. It's absurd to have 2000 interest playing against a WL1 playoff team
This seems more important to me than other topics such as design or coaches, which worries practically all managers who are not in WL1, and which goes against the competitiveness of the game. -- 101 S 45 d.
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(Tulkot)
(Tulkot EN)
+11
We have discussed this topic multiple times and reviewed various ideas on how to address it.
The last time, I believe, was in the previous season’s press conferences, where I explained why we are not working in this area:
https://www.basketpulse.com/en/Press/21147754/read
It's good that you keep highlighting problematic areas, as sometimes we may genuinely forget certain issues.
However, with this particular issue, we are well aware of the problem.
We have explored all possible solutions but couldn’t find a quick, effective fix.
For a larger and more complex solution, we simply don’t have the resources.
Currently, we are already behind on multiple tasks, facing other issues, and do not plan to make changes to national leagues anytime soon — at least not with our current finances. -- 101 S 45 d.
The last time, I believe, was in the previous season’s press conferences, where I explained why we are not working in this area:
https://www.basketpulse.com/en/Press/21147754/read
It's good that you keep highlighting problematic areas, as sometimes we may genuinely forget certain issues.
However, with this particular issue, we are well aware of the problem.
We have explored all possible solutions but couldn’t find a quick, effective fix.
For a larger and more complex solution, we simply don’t have the resources.
Currently, we are already behind on multiple tasks, facing other issues, and do not plan to make changes to national leagues anytime soon — at least not with our current finances. -- 101 S 45 d.
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(Tulkot)
(Tulkot EN)
+0
hello Darius, first of all, thanks for the answer, I don't know if I'm missing something, but with a few small changes many of the problems of the national leagues would be equalized:
Experience, the same "X" per national league game regardless of the rival. This way the bot leagues and few users do not lose experience -Box office depending on the rival (top leagues, high box office) -Similar final prizes in all of them (so if you have bots you win less at the box office), not the same, but not with huge differences like now. -Prizes for the 12, being superior to the lower division, this way you encourage promotion, so that being in a higher league does not mean losing money, and in leagues with few users you do not win as much in the games and they have final prizes I don't know, maybe I'm missing something, but these are the main problems I see. -- 101 S 45 d.
Experience, the same "X" per national league game regardless of the rival. This way the bot leagues and few users do not lose experience -Box office depending on the rival (top leagues, high box office) -Similar final prizes in all of them (so if you have bots you win less at the box office), not the same, but not with huge differences like now. -Prizes for the 12, being superior to the lower division, this way you encourage promotion, so that being in a higher league does not mean losing money, and in leagues with few users you do not win as much in the games and they have final prizes I don't know, maybe I'm missing something, but these are the main problems I see. -- 101 S 45 d.
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(Tulkot)
(Tulkot EN)
+3
Unfortunately, that would fix one problem but create another. I believe I responded to similar suggestions in previous discussions.
Additionally, updates regarding finances are always risky and time-consuming. A lot of calculation and testing is needed; otherwise, we risk increasing inflation. -- 101 S 45 d.
Additionally, updates regarding finances are always risky and time-consuming. A lot of calculation and testing is needed; otherwise, we risk increasing inflation. -- 101 S 45 d.
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(Tulkot)
(Tulkot EN)
+0
a-darius
The issue with the national league have existed for a long time, and almost every season, someone brings it up for discussion. I think you should seriously face this problem and prioritize resolving it, instead of allowing it to persist. I believe that compared to developing new features, everyone would much rather see the issue with the national league thoroughly resolved. -- 101 S 51 d.
The issue with the national league have existed for a long time, and almost every season, someone brings it up for discussion. I think you should seriously face this problem and prioritize resolving it, instead of allowing it to persist. I believe that compared to developing new features, everyone would much rather see the issue with the national league thoroughly resolved. -- 101 S 51 d.
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(Tulkot)
(Tulkot EN)
+5
+3
Darius does not work for nothing. Any upgrade must bring Darius a profit. If you want an update with the National League, then throw money at the programmer's 6-month salary, who might be able to do something.
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101 S
51 d.
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(Tulkot)
(Tulkot EN)
+4
Treneriai visą laiką senėjo, senėja ir senės. Čia nieko nereikėjo įvedinėti :D
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101 S
52 d.
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(Tulkot)
(Tulkot EN)
+0
O jeigu kalbi apie paskutinius trenerių atnaujinimus, tai chebra susimetė - https://www.basketpulse.com/en/Premium/investment-description/9
https://www.basketpulse.com/en/Premium/invest-into-game -- 101 S 52 d.
https://www.basketpulse.com/en/Premium/invest-into-game -- 101 S 52 d.
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(Tulkot)
(Tulkot EN)
+0
Jo susimetėm, bet eilinį kart buvom apgauti, nes aprašyme nebuvo nė žodžiu paminėta, kad norima padaryti, kad treneriam radikaliai skillai žemyn važiuot pradėtu
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101 S
52 d.
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(Tulkot)
(Tulkot EN)
+0
O kas sakė, kad mažės radikaliai? Dar atnaujinimas neprasidėjo, o jau tiek nepasitenkinimo :D
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101 S
52 d.
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(Tulkot)
(Tulkot EN)
+0
Tai jei kris kaip zaidejams, tai maniskiui treneriui jau pirma savaite du skilai kris is 12 i 11 :D
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101 S
52 d.
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(Tulkot)
(Tulkot EN)
+0
Tai jeigu prie pat ribos yra tai normalu, kad kris. Kur čia problema? Dabar už tai daug greičiau auga tie treneriai, tai nebebus problemų naują užsiauginti.
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101 S
52 d.
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(Tulkot)
(Tulkot EN)
+1