投籃命中率符合現實嗎?

Hello,

我們社群一直在討論超過65%的2分球命中率和超過40%的三分球命中率比現實高太多了。事實是如何呢?

為什麼球員投這麼好?


BasketPulse metai iš arti

近距離投籃

在遊戲中頂級聯賽的近距離投籃平均命中率超過67%,而在NBA是60%;所以遊戲中的投籃準度比現實更高。良好機會95%和普通機會74%的百分比太高了。
 



Basketpulse vidutinio nuotolio metimai

中距離投籃

WL5中距離技能7的平均命中率和WL1的8.3沒有明顯差異。在較低等級級聯賽中,44%的命中率已經夠好了;相比之下,WL1為 32%,NBA為40%。在遊戲中的頂級聯賽,良好機會出手67%的命中率是與現實脫節的

 

 

BasketPulse Tritaškiai三分球投籃

在遊戲中頂級聯賽的三分平均命中率超過40%,略高於NBA和歐洲聯賽 (分別為37和35%)。 

最大的問題在於三分球投籃的命中率幾乎與投籃機會無關,在極差機會下出手的命中率仍然達到42%



BasketPulse atnaujinimai我們更改了什麼?

從昨天開始,我們在測試引擎大幅增加投籃機會對三分球命中率的影響。我們會在一個星期之後檢視統計數據再決定是否需要進一步調整。

所有遊戲更新日誌可以在遊戲中的 幫助頁面 查閱。

 

即將進行的測試引擎更新計劃
1. 稍微降低近距離投籃命中率 (特別是在良好和普通機會)
2. 稍微減少在良好機會下的中距離投籃


-- 89 賽季 29 天
New article - info about shooting accuracy from various distance
-- (翻譯) (翻譯 EN)
+12
顯示隱藏回應: 21
nofixations yes, I agree on that. We are currently analysing the effect of defensive focus tactics on the opponent's offence and we will share the data with the community next week.
barbabodom we have increased the amount of blocks slightly in the testing engine and we will see if it needs further adjustments. In addition, I will share more in-depth information about the shot contesting skill by Monday.
Thank you all for the help spotting these important bits so we can prioritise the adjustments rapidly. :)
-- 89 賽季 35 天
-- (翻譯) (翻譯 EN)
+2
And I ask myself, why have we come to this? Was this necessary, it is an experiment in the endurance of users? -- 89 賽季 35 天
-- (翻譯) (翻譯 EN)
+1
joancrumor I understand that the transition period is not easy and we are thankful for the patience and constructive feedback from our community. The game engine changes for made for several reasons:
1. The old match engine had a number of problems and we got criticised for the problems (i.e. 7 players were enough to win championships).
2. Some of the things that the new match engine is criticised have not been changed. For example, free-throw shooting has not been changed at all in the new match engine and free-throw shooting accuracy has been decreasing season-by-season due to constantly decreasing average of mid-range shooting skill.
3. Our community has voted for the new match engine to be our next priority in the game development.
4. We have ran the test engine for the last few seasons and the community could provide us with the feedback about it. We appreciate all the feedback we received in the previous seasons. However, the amount of feedback has way increased this season and we check the the main issues in a more efficient manner now, for example, we have increased free-throw shooting base and blocks slightly in the test engine and we will see if it need to be adjusted further.
Thank you very much for your patience again and I hope we can make our game better together.
-- 89 賽季 35 天
-- (翻譯) (翻譯 EN)
+4