Csapat információk

Csapat címer
Arc

Franchise játékos Baltramiejus Busikas

93 ERŐ

Életkor: 16 év

Magasság: 204 cm.

flag For Fun

Csapat címer team-jerseys-front team-jerseys-back
Helyi név: Ant bajerio
Edző: a-darius
smulkmenele.lt logo Games.lt logo
team-jerseys-back
points-leader

G. Kavoliūnas

Pontok: 19,1

rebounds-leader

A. Naß

Lepattanók: 4,7

assists-leader

D. Perlys

Asszisztok: 3,8

Információk

Legutóbb elérhető 2024-11-22 20:54
Ország flag Lithuania
Szövetség Lithuanian Basketball Federation
Rövid csapatnév ForFun (Fun)
Kosárlabda iskola ForFun Kosárlabda iskola
Ificsapat For Fun

Rangsorok

Erőssége a játékban 233 (a ranglistán elfoglalt helye)
Erőssége a nemzeti bajnokságban 3 (a ranglistán elfoglalt helye)
Erőssége a nemzetközi bajnokságban 1 (a ranglistán elfoglalt helye)
Átlag teljesítmény 276
Szurkolói csoport 677
Szurkolói rangsor 263 (a ranglistán elfoglalt helye)
Népsz. mutató a nemzetközi bajnokságban 6 (a ranglistán elfoglalt helye)
Imázs 5/7
A személyzet véleménye 7/7

Statisztikák

Heti bevétel a szponzoroktól 63039 Eu
A személyzet fizetésének maximális összege 246636 Eu
Csere-korlátozás szintje 7 (Történelem)
Összes cserék 1
Cserék ebben a szezonban 0
Összesített győzelmek / játszott mérkőzések 613/1096 56%
Idényben nyert / játszott mérkőzések 28/51 55%
Kölcsönzött játékosok 14
-- 101 Sz 61 n.
I want to share another situation with you.
This time, it really surprised me because it seems that even teams at the TOP level of the game don't understand this tactical setting.

I’m sure there are other users who may benefit from this, so I’ll explain it publicly.

In the upcoming match, we have a tactical setting:
"Minimum Required Points Difference"
Please note that this tactical setting is only accessible from the Schedule page for future matches. You cannot include this in your default tactic.
This is because it is meant to be used only in very specific situations. Sometimes, to advance to the next level (e.g., TOP16), you need not only to win but to win by a specific point difference. Let’s say at least 4 points. In such cases, you can use this setting, and the team will aim to win by the required point difference.

For example, if the team is winning by only 3 points, it will perform tactical fouls and do everything possible to secure a 4-point win. Essentially, the team will act as if it’s losing by one point rather than winning by three. However, this also means that instead of winning by 3 points, you could end up losing the game entirely.

Do not use this setting in everyday situations. Use it only when your team absolutely needs to win by a specific point margin!
-- (Fordítás) (Fordítás EN)
+3
https://www.basketpulse.com/en/Pagalba-sarasas.htm#hlpanc_56d75a95926b3
From manual:

Minimum required points difference
Usually teams fight for victory and make various tactical decisions in order to achieve it. Sometimes team needs not just victory but some particular points difference.
According to this tactical setting in the end of the match team will make such tactical decisions that would allow to achieve the indicated points difference.
Note: This setting can be indicated only in tactics of individual match.
-- 101 Sz 61 n.
-- (Fordítás) (Fordítás EN)
+0
-- 101 Sz 59 n.
In the past few days, during the evenings, I have been analyzing users' messages written in "Message to Administration" regarding match endings.

We do have some issues here; however, most messages are related to tactics, not the match engine. I have already found a few very similar situations, so I decided to respond publicly, as this can help users understand what happens.

I received complaints from users about players (who cannot shoot three-pointers) attempting to shoot from outside at the end of games. The reason is that sometimes there are simply no other players on the court who can shoot three-pointers. If the team needs 3 points, it will still choose the best available option and pass the ball to that player to shoot from outside.

Sometimes users even deliberately put better shooters on the bench during the final minutes (through tactical combinations of position and player role settings). If you are experiencing this issue, please check if there is at least one good three-point shooter on the court during the final minutes of matches.

-----
Additionally, I want to remind you that if you think something is not working correctly, please write a detailed explanation in "Message to Administration." Don’t forget to include links.
-- (Fordítás) (Fordítás EN)
+6
​Old coaches' skills will start decreasing from season 102. Find more in News!
-- (Fordítás) (Fordítás EN)
+7
Elrejtett válaszok megtekintése: 37
Tai jei kris kaip zaidejams, tai maniskiui treneriui jau pirma savaite du skilai kris is 12 i 11 :D -- 101 Sz 52 n.
-- (Fordítás) (Fordítás EN)
+0
Tai jeigu prie pat ribos yra tai normalu, kad kris. Kur čia problema? Dabar už tai daug greičiau auga tie treneriai, tai nebebus problemų naują užsiauginti. -- 101 Sz 52 n.
-- (Fordítás) (Fordítás EN)
+1
Nu jo vietoj 40sezonu 20 tereiks tai nebera problemu -- 101 Sz 52 n.
-- (Fordítás) (Fordítás EN)
+6
Icon Játékos: Anatol Naß (ERŐ: 291)
-- 101 Sz 43 n.
A játékos elfogadta a klub által ajánlott szerződést
-- (Fordítás) (Fordítás EN)
+0